Monday, February 15, 2016

3DF- Toy Box and Blocks Model

    This past week in class we were learning about the quad draw tool and how to make more complex models with multiple holes with different shapes on multiple sides of the model.
So what is the best object to practice modeling for that? A toy box with the blocks and holes.
    I chose one of the boxes with more blocks and more sides that had the holes cut out of. Paying attention and taking notes in class really pays off when you go to model on your own. This project went smoothly, and I only got stuck at couple of places, but eventually figured it out.

    Just for fun, and because there was still time, I added color to the blocks and box to really bring it all together and look like the actually toy.





Thursday, February 11, 2016

3DF- Couch Model

   I modeled a couch the other day. I started by making the arm and side of the couch, creating flat objects, and extruding and changing the sizes of them so they would match the picture.
This was definitely the most difficult part to create since the shapes had curves and more detail than the rest of the couch pieces. I eventually completed it though, marking three out of four pieces of furniture down I had to model, the first two being the table and storage cabinet.








Monday, February 8, 2016

MC- Milestone 1 Models

     Started a new modeling class. We are learning about edge flow, making smooth edges giving the objects a more realistic feel. Below are two models I made for my first milestone project.

     Using the insert edge loop tool around the edges of the pieces can help hold the shape of the object when you smooth it.


  

Thursday, January 28, 2016

3DF- Spinarak Model

     Modeling Spinarak was so different than just blocking it out. Like I said in the previous post, the legs were rather difficult to shape and get the angles correct. The eyes were also a problem, being odd shapes and all. I took me a little over two hours to complete it: smoothing it out and attaching the parts to the body with the union tool. It turned out to look like the actual figurine though, and was fun to make, I am glad I got the chance to create it.






Sunday, January 24, 2016

3DF- Pilers Model

My favorite model I built this week were a pair of pliers. I used the mirror tool with this model qutie a lot. I built one side, mirrored it, separated the pieces because they were attached after I mirrored them, and then moved the mirrored piece into place.

When building the pieces, I started at the bottom of the handle and worked my way up using the extrude tool. With the bottom area of the metal part, I combined a rectangular prism and pipe using the boolean union tool. That part was a bit challenging and tedious having to cleanup the distorted geometry and problematic areas of edges and vertices.

The model was 5 pieces in total.



3DF- Spinarak Blockout

My finished blockout of Spinarak. 

         I think the legs are going to be the hardest parts to model for this piece. They are in weird angles that look different from the side and top angles. The best way to go about modeling them would probably be to use the booleans union tool, building a leg in pieces and combining the geometry to make it a single piece.




Sunday, January 17, 2016

3DF- Bottle Stopper Model

One of my favorite models I have made so far was a bottle stopper. A weird curvy, yet somewhat geometric shaped object that was just fun all around to make.
It was modeled with just one piece. At first I did not know where to start at: the top or the bottom. I tried the top first, which was a mistake because I could not get the point to curve the way I wanted it to. Then I tried starting at the bottom, which worked just fine. Worked my way up using the extrude tool, I eventually had a completed model. Finishing touches, I used the bevel tool to smoothen it out to make it look more realistic and not so edgy.


The end result was an adorable little thing that is so cute to look at.