http://jobs.jobvite.com/careers/ageoflearning/job/oa1a4fw9?__jvst=Job%20Board&__jvsd=Indeed
The job I found was for a 3D Animator that has to also has to be able to rig a character.
This job was looking for someone who knew how to use Maya, be able to set up an easy rig that an animator could use without any hassle, and be able to communicate with other teams on the pipeline.
In class, we talked a lot about how in the end it is all about if the animator can use the rig with ease, and that they understand it. This also goes along the lines with communicating with the people you are building the rig for and how they want it to function. We were taught in class how to make clean and organized rigs that are simple to use, but not so simple that it feels unfinished or like it is lacking in character mobility.
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