Projecting logos onto models
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Showing posts with label Shading and Lighting. Show all posts
Showing posts with label Shading and Lighting. Show all posts
Tuesday, April 5, 2016
Thursday, March 24, 2016
Friday, March 18, 2016
SAL- Maya- Materials With Lighting
Adding color and changing settings like reflectivity, transmission, to the models to give them an actually material look like leather, glass, or metal. No textures... Yet.
Friday, March 11, 2016
Shading and Lighting Preview
Shading and lighting with Maya is simple in what you have to do, but complicated in how to get it.
Changing one setting can affect the entire scene, which could be just what you wanted, or everything you don't.
You can add colors, change the shadows, light up a scene, or even darken it!
It's exacting when you get the light just right, and confusing and frustrating when it's off and you don't know how fix it.


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