Showing posts with label Shading and Lighting. Show all posts
Showing posts with label Shading and Lighting. Show all posts

Thursday, March 24, 2016

SAL- Project6, Final Scene

    

Texture materials added, lighting, reflectivity, stains, glass materials


Friday, March 18, 2016

SAL- Maya- Materials With Lighting

    Adding color and changing settings like reflectivity, transmission,  to the models to give them an actually material look like leather, glass, or metal. No textures... Yet.






Friday, March 11, 2016

Shading and Lighting Preview

Shading and lighting with Maya is simple in what you have to do, but complicated in how to get it.
Changing one setting can affect the entire scene, which could be just what you wanted, or everything you don't.

You can add colors, change the shadows, light up a scene, or even darken it!
It's exacting when you get the light just right, and confusing and frustrating when it's off and you don't know how fix it.